Independent work / Interactive web / browser game

GLASS ORBIT.

Let the environment change the experience.

GLASS ORBIT is a first-person science-fiction browser game vertical slice. A failing orbital habitat provides a setting for gravity changes, interior spaces and exterior traversal.

GLASS ORBIT development view of the habitation concourse, with mission text and first-person interface.
Existing development screenshot. View image ↗
The product’s focus

What it brings together.

01

Change the spatial rules

Gravity failure and exterior traversal are part of the documented mission sequence.

02

Build the setting procedurally

Procedural graphics and synthesized audio form the experience’s presentation systems.

03

Give the player clear states

Settings and accessibility controls accompany explicit win and loss states.

One considered decision

A technical effect needs a role in the story.

The gravity transition belongs to the mission, rather than acting as an isolated effect. The existing development image shows the concourse; other mission behavior is described from the project documentation.

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