Change the spatial rules
Gravity failure and exterior traversal are part of the documented mission sequence.
Let the environment change the experience.
GLASS ORBIT is a first-person science-fiction browser game vertical slice. A failing orbital habitat provides a setting for gravity changes, interior spaces and exterior traversal.

Gravity failure and exterior traversal are part of the documented mission sequence.
Procedural graphics and synthesized audio form the experience’s presentation systems.
Settings and accessibility controls accompany explicit win and loss states.
The gravity transition belongs to the mission, rather than acting as an isolated effect. The existing development image shows the concourse; other mission behavior is described from the project documentation.
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